![]() ![]() For the interior: add a throne to the stone table for the Dragonborn to sit in add an entire throne area for the Dragonborn somewhere in the back add a library(alchemy table/enchanting table for Esbern to study in add something like a stone table with a map on it to make strategic plans (like Tullius has in Solitude for example) add beds to the common quarters in case you plan on adding even more blades add a smithing area (perhaps even outside), decorate the main by adding some lighting (not too much) and renew the banners (but none that would express allegiance with any factions banners with the ancient dragonborn rune that you find inside the temple would be nice), etc. add a market in the entrance hall with merchants (the entrance hall and the staples should be the only places civilians have acess to) Make the place more of a hub by adding staples that allow you to keep you and your followers horses there before going on a journey ![]() I personally would like to change the Temple, but only in very basic ways and I don't want to add anything else like quests that could interfere with the lore or any plans of a future dlc that may involve the Blades. I know there are mods out there that might just be right for some people. My idea would be to modify it in a way that it suits the player as a home, but also the lore. However, le'ts face it, there's absolutely nothing going on there and it lacks even the most basic commodities. I mean, there's something so mythical about this place and as the Dragonborn it should be your first choice as a player base. Well, if you're like me and you feel like Sky Haven Temple and the Blades in general don't feel right for you in the game, here are some ideas that modders could be interested in.įirst of all, I think that Sky Haven Temple could be the ideal player home.
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